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| W A R O N L I N E : M E S S A G E B O A R D R E P L I E S
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| Forum : Strategy & Tactics
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| Author | Topic : Ranged penalities? (closed) |
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Wasteland Joined 12/10/2004 Posts : 738
| Posted : Friday, March 4, 2005 - 08:49 Can someone explain how this works for archers?
If my archers are max distance from target, they will kill fewer troops than if they were only 3 hexes away? Is this correct?
And if so, then is it better to attack from max distance @ 100% BP, or better to move in 2 hexes and attack with 93% BP? Or will it just even itself out anyway?
I was just curious as to how the ranged penalty was calculated...if there was a set penalty for corresponding # of hexes from target.
Thanks in advance  | | Disturbedyang Joined 1/27/2003 Posts : 566
| Posted : Friday, March 4, 2005 - 09:00 if i`ve not mistaken,for each hex away after the 3rd hex,you`ll get a 5% penalty for that so the maximum penalty archers can get is 3 hex penalty which is -15% thats if i`ve not mistaken
 | | cardfan_stl Joined 10/25/2003 Posts : 846
| Posted : Friday, March 4, 2005 - 11:58 Here's how the range penalty works:
To get actual damage done, you calculate what your troops would have done and then multiply it by the % on the following chart that corresponds to your distance from your target:
distance/damage
2/100% 3/100% 4/95% 5/90% 6/85% 7/80% 8/75% 9/70% 10/65% 11/60% 12/55%
So Disturbedyang is correct, archers would get a max (without towers) penalty of -15% which would mean it would be to your advantage to move and then attack within 3 hexes if you can get there with > 85% of your remaining BP. But you also have to consider protecting your ranged.
Marks are the exception to this chart. Because of their bonus they suffer no penalty at any distance.
Card | | Wasteland Joined 12/10/2004 Posts : 738
| Posted : Friday, March 4, 2005 - 19:38 Thanks guys! Much appreciated! | |
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