Requiem [R] Joined 2/3/2000 Posts : 4878
| Posted : Saturday, November 2, 2002 - 22:36 This new map version is basically a Graphics update.
New buildings, forest, mountain and resource graphics all generously designed by a fellow player.
Remember, you can flatten buildings using the ? symbol on the map control panel. So you can see behing tall buildings like Towers. Last Edited : Saturday, November 2, 2002 - 22:51 | CTDXXX Joined 11/19/2001 Posts : 5842
| Posted : Saturday, November 2, 2002 - 22:56 We noticed first and beat you to announcing it  | | monkees_hangin Joined 9/6/2001 Posts : 165
| Posted : Saturday, November 2, 2002 - 22:58 Hehe, now units dont match buildings though. | | BigAmigo Joined 10/15/2001 Posts : 3716
| Posted : Saturday, November 2, 2002 - 23:06 WOW!!! That's GREAT!!!!!
I was like, big time shocked, to see the new graphics. This was quite the surprise.!!! | | monkees_hangin Joined 9/6/2001 Posts : 165
| Posted : Saturday, November 2, 2002 - 23:09 Graphics are great and much, much more realistic, but a little to big in my opinion. | | chinalake Joined 9/14/2002 Posts : 271
| Posted : Saturday, November 2, 2002 - 23:29 Fantastic! Really adds to the whole feel of the game, but I am having a bit more trouble keeping track of my armies now... maybe a little smaller?? | | RedTony Joined 11/16/2001 Posts : 212
| Posted : Saturday, November 2, 2002 - 23:49 In two words, gor-geous  | | Overlord Joined 5/8/2001 Posts : 241
| Posted : Sunday, November 3, 2002 - 03:07 Excellence Req. Hats off to the "artist". I think that the new graphics are MUCH nicer than the ones before, just a little getting used to as to what is what. But overall, great stuff!
-Overlord | | Zhangfei Joined 10/7/2002 Posts : 1
| Posted : Sunday, November 3, 2002 - 04:45 An Excellent Job Sir! One minor suggestion though.. I wonder if it would be possible to make the Gems, Ores, etc slightly more clear as it is currently quite easy to miss the piles. On the other hand, greater challenge to spot them though.. LOL. | | woody85 Joined 8/29/2002 Posts : 1
| Posted : Sunday, November 3, 2002 - 05:05 Impressed req, very nice job | | Klavert500 Joined 10/3/2001 Posts : 555
| Posted : Sunday, November 3, 2002 - 06:01 I love it! | | pinafore Joined 7/19/2001 Posts : 2307
| Posted : Sunday, November 3, 2002 - 07:42 nice. but i want the trading bug to be fixed!  | | chinalake Joined 9/14/2002 Posts : 271
| Posted : Sunday, November 3, 2002 - 07:50 dby, nice job! | | Moody Joined 4/12/2002 Posts : 12
| Posted : Sunday, November 3, 2002 - 08:13 Real nice! | | dby Joined 3/30/2002 Posts : 1441
| Posted : Sunday, November 3, 2002 - 08:22 Thank's. The resource buildings look a bit flattened though. Didn't they fit? | | chinalake Joined 9/14/2002 Posts : 271
| Posted : Sunday, November 3, 2002 - 08:25 They don't look flattened to me. They look richly textured... ;-) | | Morbius Joined 7/15/2001 Posts : 3923
| Posted : Sunday, November 3, 2002 - 09:34 yeah, the new graphics are beautiful, thx dby. thx for implementing all the new stuff, req.
| | Gutterfly Joined 1/19/2002 Posts : 1877
| Posted : Sunday, November 3, 2002 - 09:55 Awesome!!! I love it!! One of the best improvements in my time here! | | Kingmen Joined 7/23/2001 Posts : 2010
| Posted : Sunday, November 3, 2002 - 13:34 Hey Req, U need to stop this all this up grade stuff. LOL u r out doing ur self... LOL!!! it's lokking real great. i like it... | | CrimsonSerpant Joined 6/1/2002 Posts : 535
| Posted : Sunday, November 3, 2002 - 18:24 hey i luv the new graphics, maybe a bit smaller and i dono how other feel bout this cuz i havent read everythign here (lol too lazy) but the resource piles are bit harder to recognize | |
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