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| W A R O N L I N E : M E S S A G E B O A R D R E P L I E S
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| Forum : General Chit Chat
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| Author | Topic : CAMPS. 18399 &25400 (closed) |
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Trotsky Joined 7/13/2009 Posts : 254
| Posted : Saturday, August 31, 2013 - 12:21 Rather than message all opponents separately, I'm doing this group mail. Both campaigns are 4 player. I've already been approached re a NAP. I'm okay w/ that, but would the other players consider a NAP-less scenario? It would add play balance I think, and we wouldn't wind up w/ one sitting idly building up his forces after the first person is eliminated. Please give me your opinion - I'll go along w/ the majority in each game. Yeah, ya gotta vote ! Please. waronline.net/contact/chat/biggrin.gif | | bestia Joined 4/30/2007 Posts : 96
| Posted : Saturday, August 31, 2013 - 12:33 if we won't have NAPs the fight could easily become a gangbanging. Commander and Pro - your choice | | TaurusRex Joined 6/14/2002 Posts : 9462
| Posted : Saturday, August 31, 2013 - 12:34 Trotsky, I had considered posting a reminder for you other players in 18399, but I got lazy ... there's only 60 turns in this camp and it was my idea just to go fast and furious trying to keep all of you off balance which I think I am managing to do to some extent ...
It was also my hope that the opposite corner fellow would somehow get involved into the fray ... in any event I'll be confronting him also eventually and hopefully we will be running out of turns with me ahead.
Anyway, I'm not interested in any naps and I prefer the way I'm playing now.
rex | | Mog DoC Joined 2/5/2004 Posts : 14304
| Posted : Saturday, August 31, 2013 - 13:13 Another way to play on a four player map is to have teams. | | Pro Joined 10/22/2000 Posts : 3021
| Posted : Saturday, August 31, 2013 - 17:24 wes, 2 diagonals on a team would be interesting. making enemys on both sides of every1. | | Trotsky Joined 7/13/2009 Posts : 254
| Posted : Sunday, September 1, 2013 - 07:31 Camp 18399 now appears to be a free for all ... yippee ! | | Pro Joined 10/22/2000 Posts : 3021
| Posted : Sunday, September 1, 2013 - 15:39 caused by my ballista  | | huliojordio DoCJoined 3/3/2003 Posts : 214
| Posted : Sunday, September 1, 2013 - 17:56 Okay, so I don't have to feel guilty about hitting someone who is being attacked already so?? | | Trotsky Joined 7/13/2009 Posts : 254
| Posted : Monday, September 2, 2013 - 02:41 Confusion on Camp 25400. Would Wu & Pro clarify the course this game takes ? Last Edited : Monday, September 2, 2013 - 02:49 | Pro Joined 10/22/2000 Posts : 3021
| Posted : Monday, September 2, 2013 - 05:18 free for all. i dont even know whats going on | | doodoomite Joined 12/11/2005 Posts : 500
| Posted : Monday, September 2, 2013 - 05:25 That means you attack whoever you want,regardless how many people are already attacking him. You can also break naps if you want to. Like the NIKE commercial say's "just do it". | | Trotsky Joined 7/13/2009 Posts : 254
| Posted : Monday, September 2, 2013 - 05:42 NO NAPS . Nothing complicated. If it moves - kill it. Everyone is your enemy. Camp 18399 is that way right now. Camp 25400 can be that way, or it can be w/ NAPs if you guys want. Bestia and I said it's up to PRO & WU. So what is it going to be ? | | TaurusRex Joined 6/14/2002 Posts : 9462
| Posted : Monday, September 2, 2013 - 12:11 Yeah, everything's great except you just managed to make a partial double hit on me ... it's not cheating, but as long as that condition exists in the game, I won't be happy with it. The thing I hate worst about it is that I tend to waste valuable time trying to make a hit on a unit that's no longer there. rex Last Edited : Monday, September 2, 2013 - 12:18 | Trotsky Joined 7/13/2009 Posts : 254
| Posted : Monday, September 2, 2013 - 12:21 Honestly didn't notice - A lot of flashing ; first you're there, then you're not. Still, I'll get hit back I'm sure ( Karma). I like the concept you've set up - short time frame and No NAPs really puts the pressure on. We'll see what happens next turn . | | TaurusRex Joined 6/14/2002 Posts : 9462
| Posted : Monday, September 2, 2013 - 12:35 Trot, imho the ideal chess game is either I make my move and then you make your move or vice, versa ...
the way this game is set up to work now, it allows the above except that it also allows both players to move at the same time so that it's like an arcade game and the faster player with a possibly faster computer can possibly take a turn and then beat his opponent to the move next turn ...
if I weren't online you would have gotten a full double hit against me even though you still got the better of the action with me in that turn imo.
rex Last Edited : Tuesday, September 3, 2013 - 21:53|
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