Gaiyamato Joined 8/14/2007 Posts : 521
| Posted : Wednesday, September 12, 2007 - 01:44 Winning my campaigns and duels mostly.  I hope you are next to me too.

What I put up there is part of how I have a vastly increased troop production over everyone else early game.  Last Edited : Wednesday, September 12, 2007 - 01:45 | Crazy Li Joined 9/4/2007 Posts : 1058
| Posted : Wednesday, September 12, 2007 - 10:02 the first two market tributes are important too, though... they give you the extra resources you need for troop production. I'd hafta to agree with Gaiyamato in getting those before the tax reform. Last Edited : Wednesday, September 12, 2007 - 10:03 | sugarleo Joined 5/4/2002 Posts : 3773
| Posted : Wednesday, September 12, 2007 - 10:41 Speaking of the tax reform tech, I rarely purchase it early in a game. As mentioned, I''ll use the market place with tribute techs to get the extra gold I need and when I''m in a position with extra...then, usually 25+ turns or more into a camp, do I purchase the tax reform. | | zandrade24 Joined 5/4/2007 Posts : 188
| Posted : Wednesday, September 12, 2007 - 18:59 in most of my camps, accualy like 90% of the time i never buy it and still do verry well in my camps. | | Padro52 Joined 6/10/2006 Posts : 644
| Posted : Thursday, September 13, 2007 - 11:27 I always get the Market tribute, But then who am I? not a very good player sooooo..... | | gueritol Joined 2/7/2003 Posts : 3940
| Posted : Thursday, September 13, 2007 - 15:33 Tax reform is only 1000 gold per turn.
Only???
that''s the difference between buying ballis and mace or only one or the other.
Tax reform pays off.
But again ... it''s a matter of positioning, and neighborgs.
I can go very military and take over a market from my dear enemy, or build up military balanced with economy. It depends how fast I want to take over. | | Nebuchadnezer DoCJoined 6/9/2005 Posts : 3017
| Posted : Thursday, September 13, 2007 - 17:04 You''re all wrong! The best way to start a campaign is to click the Start Turn button! | | zandrade24 Joined 5/4/2007 Posts : 188
| Posted : Thursday, September 13, 2007 - 17:11 ahaha , ya thats waht i usualy do , ill take over a castel with one already in it , adn than , if extra money is available, ill get that reform | | Renno Joined 5/23/2005 Posts : 1582
| Posted : Thursday, September 13, 2007 - 21:53 I don''t know how you do it neb...I start a campaign by turning on my comp.  | | Protoman Z Joined 1/1/2002 Posts : 737
| Posted : Friday, September 14, 2007 - 00:19 You''re magical, Renno... when I turn on my comp, it doesn''t even give me WoL much less start my campaign...
I start off my campaigns by joining them! | | Gaiyamato Joined 8/14/2007 Posts : 521
| Posted : Friday, September 14, 2007 - 00:35 LOL Nutters | | Mog DoC Joined 2/5/2004 Posts : 14304
| Posted : Friday, September 14, 2007 - 04:53 Has this topic gone through its lifespan?  | | TaurusRex Joined 6/14/2002 Posts : 9462
| Posted : Friday, September 14, 2007 - 05:51 You might want to try learning as much about the particular campaign map as you can also (i.e. of course for locations of resource buildings and bonus resource piles).
rex | | Gaiyamato Joined 8/14/2007 Posts : 521
| Posted : Friday, September 14, 2007 - 06:41 Those mini map things really help for that I found. We need an official link to it all instead of needing to rely on Mogs site. lol.
Knowing where to send your troops early is a really big bonus.
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